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New in SMITE Xbox: Battle Frost

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New Features

  • Twitch streaming integration via the Twitch companion application.
  • Users are now able to enable public and private parties.
    • All users enter the title with a private party of one by default. Players can change their party status while on the main menu.
  • Custom matches now support the invite and joining system.
  • New In Match Ability Screen
    • Allows user to upgrade ability in the screen.
    • Can turn auto level off in the screen.
    • Players can apply different cast modes to each ability.
  • Further improvements to the UI delivering a more consistent presentation.
    • New options menu layout.
    • New end of match lobby layout.
    • Updated menu borders and backgrounds.
    • Re-scaled the Gods menu to display more gods at once for better browsing.
    • Updated the layout for the custom match menus.
    • Revised the abilities page for larger fonts and easier reading.
  • Added a player profile menu.
    • Players can keep track of their statistics, worshippers, and browse a 30 day history of versus matches.
  • An E-mail sign up option is available for the latest news and updates.
  • Revised controller and settings defaults based on community feedback.
    • Train ability modifier is conducted with LS + the ability button.
    • Jump has been moved to RS.
    • Options 1, 2, and 3 have been remapped to new layouts.
    • Option 4 has been removed.
  • Added ability to go to Options Menu from Match Lobby.
  • Added player reporting at the end of match lobby.
  • Deserter penalty messaging added.
  • Players can mute all or individual players through in game options.
  • More streamlined new user flow.
  • Made a few minor HUD modifications to make Gold easier to find.
    • Player level and experience have been moved and integrated with the HP and MP bars.
    • Player items are now displayed vertically on the left side of the screen.
    • Player character portrait has been removed from the top bar.
    • K/D/A is moved to the top center portion of the HUD.
    • Team and enemy portraits have been enlarged with stylistic changes.
    • Player gold amount has been integrated with the consumable and active item HUD.

2.1 - Season 2 Bellona - Controller and HUD (1)

Known Issues

  • Chat occasionally ceases working after multiple matches are played.
  • Sound has a slight chance of dropping out for the duration of a match.
  • The title may crash if the user signs out of their profile on the log in page.
  • Game clips are temporarily unavailable.

New God: Bellona

  • Master of War – Passive
    • Upon giving or receiving hits from basic attacks, Bellona gains +5 protections and +6% movement speed for 5s. (max 5 stacks).
  • Shield Bash
    • Bellona dashes forward and bashes with her shield, dealing 80/120/160/200/240 +40% of her Physical Power as damage and slowing enemies 30% for 2s. Bellona gains 1 stack of block for each enemy god hit. Block absorbs all damage from a single basic attack and reflects 30% of the damage in an area around her. Bellona then makes basic attacks with sword and shield until out of combat, and every 3 successful basic attacks she gains another stack of block (max 3). Cooldown: 15s. Cost: 60.
  • Bludgeon
    • Bellona summons a Hammer and spins, hitting every enemy around her for 30/60/90/120/150 +25% of her Physical Power, and then smashing forward in an overhand attack dealing 70/130/190/250/310 +60% of her Physical Power as Damage. Each enemy god hit in the spin increases the damage of the overhand attack by +30%. Bellona now makes basic attacks with her Hammer until out of combat. Every Hammer attack hits all enemies in melee range. Cooldown: 10. Cost: 60/65/70/75/80.
  • Scourge
    • Bellona summons a Scourge, dealing 60/100/140/180/220 +50% of her Physical Power as damage to all enemies in a line. Enemies hit are Disarmed for 2/2.25/2.5/2.75/3s, and cannot make basic attacks. Bellona now makes basic attacks with a Scourge until out of combat, which has extended range (+4) and every third attack heals Bellona 30/50/70/90/110. Cooldown: 18s. Cost: 70/75/80/85/90.
  • Eagle’s Rally
    • Bellona plants a Roman flag, granting 15/20/25/30/35 protections and increased physical power by 10/20/30/40/50 to allied gods for 6/8/10/12/14s. Enemies directly under where the flag is placed take 100/200/300/400/500 +50% of her Physical Power as damage and are stunned for 1s.

2.1 - Season 2 Bellona - Controller and HUD (7)

New God Skins

  • Ymir New Model
    • This new model updates Ymir’s Standard, TwitchYmir, Nuclear Winter, Golden, Legendary, and Diamond skins.
  • La Roca Hercules
  • Daisy Despair Scylla
  • Battle Maiden Bellona
  • Awilix Golden/Legendary/Diamond
  • Ao Kaung Golden/Legendary/Diamond
  • Artemis Primal Huntress
  • Janus Jandroid
  • Mercury Prizefighter (Curiosity Chest)
  • Xbalanque Jungle Beast (Visual rework)
  • Bakasura Rage (League Players)

New God Rotation

  • Isis
  • Sun Wukong
  • Sobek
  • Anhur
  • Fenrir

Updated Cards

  • Apollo Slickshot
  • Neith Standard
  • Ne Zha Blue Lotus
  • Poseidon Earthshaker
  • Sobek Deathdealer
  • Xbalanque Standard
  • Xbalanque Jungle Beast
  • Ymir Standard

Maps

  • New Conquest
    • Chaos side is lighter – Fixed lighting bug on trees that was causing Chaos side’s dark areas to go to black and added some additional bounce lights throughout map.
    • Order side is brighter – bumped up lighting on Order side to make it more vibrant
    • Updated volcano’s ash cloud – added value ramp so it gets brighter as it approaches the Order side and reworked cloud for visual improvement on low settings
    • Pantheon flags and god icon spawn pads are extreme WIP and have many known bugs
    • Assist text for the Speed Attack Camp has been updated to be accurate
    • Various performance related changes

General Gameplay

  • “There are several changes happening in the jungle that are designed to increase aggression and the viability of invading, while also better balancing the buff options available to your team. The removal of the mana buffs on the Gold Fury side of the map focuses more on  The goal of this change is to reduce the amount of available mana in the long lane, thus allowing for more dynamic team combinations and improved itemization.”
    • Jungle Camp Changes:
      • All jungle camps, including the Fire Giant and Gold Fury, no longer become invulnerable and heal instantly when leashed or reset. They now heal at a rate of 10% of their maximum health value every 1s and are able to be re-engaged during their retreat back to camp.
      • While leasing or out-of-combat, camp monsters will no longer take damage from sources outside of their leashing area.
      • The Power Buff and the Speed Buff on the Order side of the map have been swapped and are now aligned to be on the same side of the map.
      • The Speed Buff (Orange) now only provides movement speed, and not attack speed.
      • Both Mana Buff camps on the Gold Fury side of the map have been removed and replaced with a new Attack Speed Buff (Purple). This buff provides +15% attack speed.
      • The Attack Speed Buff (Purple) now adds +15 Magical In-Hand Power (from Basic Attacks) and +12 Physical In-Hand Power (from Basic Attacks).
        • This buff now replaces the speed buff in Arena, Joust, and Siege.
    • Additional Jungle Changes
      • Mid camps spawn at 3min.
      • Buff camps and minions will no longer target each other.
    • Titans:
      • Titans will no longer take damage from any source outside of its leashing range while being leashed or standing at its spawn point.
    • Fire Giant:
      • The Fire Giant now uses both Melee and Ranged attacks.
      • The Fire Giant now uses a new set of abilities.
    • Towers and Phoenixes
      • Fixed an issue that will allow for faster targeting.
    • Lane Mechanics:
      • Assist reward range reduced from 80 to 60.
      • The time to earn rewards from tagging (damaging) minions has been reduced from 10s to 5s.
    • Block
      • (All forms – Athena, Bellona, Item) On hit effects should still apply. IE: FBH Slow, Qin’s Health Reduction.

    Item Changes

    • General
      • Miscellaneous item descriptions have had grammar cleanups.
    • Aegis Pendant
      • No longer provides damage reduction after the invulnerability effect fades.
    • Ancile
      • Now provides 8% Cooldown Reduction at base.
      • Cooldown Reduction per stack reduced from 0.25% to 0.2%.
    • Asi
      • This is now a Tier 2 Item.
      • Cost reduced from 1850 to 1780.
    • Bloodforge
      • Cost reduced from 2625 to 2265
      • Lifesteal decreased from 20% to 15%
      • Max stacks reduced from 5 to 3
      • Lifesteal per stack increased from 2% to 3%
    • Bluestone Pendant
      • Disabled for purchase in Assault.
    • Celestial Legion Helm
      • Cost reduced from 3250 to 2850  (or 2250 and 20MP for 5s)
      • PASSIVE – Prevents the next hit of Critical Strike Damage from a Basic Attack. This effect cannot occur more than every 15 seconds. When this occurs, you gain +40 Magical Power for 3 seconds.
    • Charged Bow
      • Now procs lightning every 4th hit.
      • Reduced Attack Speed from 25% to 20%.
      • Reduced cost from 1350 to 1200.
    • Charged Morningstar
      • Added back +4 MP5 to this item.
      • Physical Power reduced from 25 to 20.
      • Mana reduced from 200 to 150.
      • Cost reduced from 1715 to 1200.
    • Cloak
      • Removed Health from this item
      • Reduced price to 700G
    • Death’s Toll
      • This item no longer provides 3% Attack Speed.
      • Increased Health gained per hit from +5 to +6
      • Decreased Mana gained per hit from +1.5 to +1
    • Doom Orb
      • Cost reduced from 1900 to 1790.
      • This is now a Tier 2 Item.
    • Draining Blade
      • Removed from the game.
    • Dynasty Plate Helm
      • This item is now a Tier 2 item.
      • Cost reduced from 1900 to 1750.
    • Eye of Providence
      • Fixed God voice overs not playing when placing wards with this active.
    • Fist of the Gods
      • Revert to old Fist, put back into Hog.
    • Frost Bound Hammer
      • Heath reduced from 400 to 300.
      • Enemies hit by your basic attacks now also have their attack speed slowed by 15%.
      • Fixed typo with word “Attack”.
    • Greater Aegis
      • No longer can be used while under the effects of crowd control.
    • Greater Purification
      • Cooldown reduction reduced from 5s to 3s.
      • Cost kept at 900.
    • Heartward Amulet
      • Added to MP5 in store filter.
      • Added to Physical Protection filter.
    • Hunters Bow
      • Removed from the game.
    • Hydra’s Lament
      • Cost reduced from 2850g to 2150g.
      • Reduced Physical Power from +50 to +30.
      • Buff duration increased from 5s to 8s after an ability is cast.
      • Recharge time reduced from 4s to every 3s.
      • Passive changed to increase the damage from your next basic attack by +25% after using an ability.
      • This proc now only works on next basic attack, not next successful basic attack.
      • Fixed both old and new passives being applied to targets. Ouch.
    • Hydra’s Star
      • Cost reduced from 1400g to 1000g.
      • Reduced Physical Power from +30 to +20.
      • Buff duration increased from 5s to 8s after an ability is cast.
      • Recharge time reduced from 4s to every 3s.
      • Passive changed to increase the damage from your next basic attack by +10% after using an ability.
      • This proc now only works on next basic attack, not next successful basic attack.
    • Ichaival
      • Now provides +10 Physical Penetration.
      • Price increased from 1650 to 1700.
      • This is now a tier 2 item.
    • Light Blade
      • Attack Speed increased from +10% to +15%.
    • Malice
      • Updated tooltip to be more clear regarding critical strikes refreshing.
    • Mark of the Vanguard
      • Health increased from 100 to 150.
    • Magi’s Blessing
      • Cost increased from 2100 to 2250.
      • Removed Crowd Control Reduction from this item.
    • Magi’s Cloak
      • Removed Crowd Control Reduction from this item
    • Odysseus Bow
      • New fx and sound fx
      • Now procs lighting every 4th hit.
      • Price reduced from 2650 to 2450.
    • Polynomicon
      • Buff duration increased from 5s to 8s after ability cast.
      • Recharge period reduced from every 4s to 3s.
      • Additional damage on inhand increased from 50% to 60%.
      • This proc now only works on next basic attack, not next successful basic attack.
    • Protected Recall
      • Removed from the game.
    • Pythagorem’s Piece
      • Now branches off of Talon Trinket.
      • This item no longer provides Mana.
      • Now provides +10% Cooldown Reduction.
      • This item needs a cool / better passive.
    • Qin’s Sais
      • Reduced Attack Speed from 25% to 15%.
      • Reduced passive effect from 5% to 4% of maximum health.
    • Radiant Orb
      • Removed from the game.
    • Runic Shield
      • This item has a new passive.
      • Reduced magical protection from 70 to 50.
      • Passive Aura – All enemies within range 55 have their Magical Power reduced by 50.
    • Shield of Regrowth
      • +20 Physical Power, +20 Physical Protection, +10% Cooldown Reduction. PASSIVE: After healing yourself from an ability, you gain +25% Movement Speed for 2 seconds. This cannot occur more than once every 10 seconds. Cost 1800.
      • Fixed speed bonus not working with Nemesis Retribution healing.
      • Code: Hercules regeneration cannot proc this more than once (or does not proc it on the later heal.
    • Smithy’s Hammer
      • Cost increased from 1050 to 1300
    • Spiked Shell
      • Removed from the game.
    • Spirit Robe
      • Increased Physical and Magical Protections to +40.
      • No longer provides Health.
    • Sovereignty
      • Physical Protection reduced from 65 to 55.
      • Health reduced from 450 to 200.
      • Price reduced from 2550 to 2100.
      • Aura now provides +25 HP5 in addition to +20 Magical Protection.
      • Added to HP5 in store filter.
      • Added to Magical Protection filter.
    • The Crusher
      • Disabled for purchase in Joust.
    • Tower Shield
      • This item no longer has Magical Protection.
      • Physical Power reduced from 30 to 20.
      • Cost reduced from 1500 to 1200
    • Transcendence
      • Added back +6 MP5 to this item.
    • Void Shield
      • Cost reduced from 2700 to 2600.
    • Warlock’s Sash
      • Reverted all changes to Live Warlock’s Sash
      • Starting Health reduced from 300 to 200.
      • Health per stack increased from +3 to +4.
      • Power per stack decreased from 0.6 to 0.5.
    • Watcher’s Gift
      • This item has changed.
      • +100 Health, Passive: Being within range 60 of a minion death without dealing the killing blow awards +4 bonus gold, +10 health, and +5 mana.
    • Winged Blade
      • Health reduced from 350 to 300.
    • Witch Blade
      • This item no longer provides movement speed.
      • Adjusted so it no longer stacks with Attack Speed slows from other items.
    • Physical Boots Tree Changes
      • Boots (Tier 1)
        • +6% Movement Speed, Cost 300.
      • Combat Boots (Tier 2)
        • +12 Movement Speed, +10 Physical Power, Cost: 900
      • Warrior Tabi (Tier 3)
        • +18% Movement Speed, +40 Physical Power.
        • Cost: 1550.
      • Reinforced Greaves (Tier 3)
        • +18% Movement Speed, +15 Physical Power, +100 Health, 30% Reduction to all crowd control durations.
        • Cost: 1400.
      • Ninja Tabi (Tier 3)
        • +18% Movement Speed, +20 Physical Power, +15% Attack Speed.
        • Cost: 1500.
      • Talaria (Tier 3)
        • +18% Movement Speed, +10 Physical Power, +28% Movement Speed and 25 HP5 while out of combat. Cost: 1500.
    • Magical Shoes Tree Changes
      • Shoes (Tier 1)
        • +6% Movement Speed, Cost 300.
      • Magic Shoes (Tier 2)
        • +12 Movement Speed, +20 Magical Power, Cost: 900
      • Shoes of the Magi (Tier 3)
        • +18% Movement Speed, +65 Magical Power, +250 Mana, Cost: 1550.
      • Reinforced Shoes (Tier 3)
        • +18% Movement Speed, +20 Magical Power, +100 Health, 30% Reduction to all crowd control durations. Cost: 1450.
      • Shoes of Focus (Tier 3)
        • +18% Movement Speed, +30 Magical Power, +15% Cooldown Reduction. Cost: 1500.
      • Travelers Shoes (Tier 3)
        • +18% Movement Speed, +30 Magical Power, +28% Movement Speed and +25 HP5 while out of combat. Cost: 1400.
    • The following items have had their tooltips updated to no longer have a general stat listed as a passive:
      • Breastplate of Valor
      • Chronos’ Pendent
      • Dynasty Plate Helm
      • Jotunn’s Wrath

    2.1 - Season 2 Bellona - Controller and HUD (2)

    New Items

    • Lotus Crown
      • Increased Magical Power from 40 to 60.
      • Aura now provides 20 Physical and Magical protections for 5s.
      • Cost increased to 2100.
      • +60 Magic Power, +30 Physical Protection, +20 MP5, PASSIVE: Any gods affected by your heals gain +20 Physical and Magical Protection for 5 seconds. Cannot be cast on the same target again for 10s. Cost: 2100.
      • This is a new Tier 3 item that branches from Jade Mountain Helm.
      • New Effects added
    • Shield of the Underworld
      • Upon activation you reflect 40% of all damage you take for the next 5s back to it’s owner as magical damage. While this is active, enemies cannot lifesteal from you. Cooldown 60s. Cost: 600.
      • Ask to reflect before mitigation, and to use Magical damage.
      • Rory: Reduce movement speed while active?
    • Achilles’ Spear
      • Now provides 30% movement speed for the duration.
      • Upon activation gain +30% attack speed, and +35% Lifesteal, and +30% Movement Speed for 5s. You take +30% additional damage from all sources  while this is active. Cost 600.
      • Purchaseable for Magical and Physical gods. Provides Magical and Physical Lifesteal. Tooltip reads: “+35% Lifesteal”
      • Now Branches off of Sprint I.
    • Heartward Amulet
      • This is a new item that branches off of Silver Talisman.
      • 60 Magical Protection, 300 Health, Passive – Aura, +20 Physical Protection, +20 MP5. Cost 2100.
    • Bluestone Pendant
      • Now has +5 MP5.
      • +15 Physical Power, +90 Health, Passive – Restores 4% of your missing mana every 5 seconds. Cost: 800
      • This is a new starter item.
    • The Crusher
      • This item goes into the Mace tree, building off of Heavy Mace.
      • +40 Physical Power, +20 Physical Penetration, Passive – Each basic attack against towers and phoenixes grants a stack that increases your Attack Speed by 6% and Movement Speed by 3% for 2 seconds. (Max 5 stacks). 2300G

    2.1 - Season 2 Bellona - Controller and HUD (6)

    Gods – Balance/Updates/Fixes

    • Anhur
      • Impale
        • Damage from the spear is now reduced by 50% for any enemy hit after the first.
        • Mana cost increased from 70/75/80/85/90 to 70/80/90/100/110.
    • Ao Kuang
      • Water Illusion
        • Fixed water clone not showing at High and below video settings.
      • Dragon Call
        • Damage reduced from 40/60/80/100/120 to 30/45/60/75/90 per Dragon.
        • Increased Magical Scaling on basic attacks from 28% to 30%.
      • King of the Eastern Seas
        • Fixed ability not going on cooldown when Ao Kuang uses Aegis just before ascending.
    • Aphrodite
      • General
        • New art for ability icons.
    • Apollo
      • General
        • Attack speed per level increased from 1.2% to 1.5%.
      • So Beautiful
        • Damage from this ability is now reduced 15% for each enemy hit after the first.
        • Mana cost increased from 70/75/80/85/90 to 70/80/90/100/110.
      • Across the Sky
        • This ability no longer knocks up enemies.
    • Ares
      • Blessed Presence
        • Fixed typo: Changed Ares’ to Ares.
    • Awilix
      • Feather Step
        • Can now backflip over pets.
    • Bastet
      • Pounce
        • Fixed return pounce applying or removing open wounds.
    • Chaac
      • Storm Call
        • Fixed a typo with the word “lighting”.
      • Rain Dance
        • Can no longer cancel this ability while active.
    • Chang’e
      • General
        • Fixed some issues where the Jade Rabbit wouldn’t play voice over when purchasing items.
        • Fixed some of the extra emotes not playing, like destroying Tower/Phoenix etc.
      • Crescent Moon Dance
        • Fixed tooltip to no longer say it affects allies.
    • Cupid
      • General
        • Fixed super glossy eyes on the Forest Nymph skin in lobby.
        • Fixed Standard skin defeat animations freezing.
      • Heartbomb
        • Fixed a rare cooldown issue where the first explosion wouldn’t detonate.
      • Share the Love
        • Mana cost reduced from 60/65/70/75/80 to 50 at all ranks.
        • Fixed the description not mentioning extra healing gained from the passive.
      • Fields of Love
        • This ability no longer causing diminishing returns on itself when it stuns and mesmerizes at the same time.
    • Geb
      • General
        • Fixed some graphical issues with his hanging roots on Golden/Legendary skins.
    • He Bo
      • Steady Flow
        • Updated tooltip to be more general.
    • Hou Yi
      • Ricochet
        • Increased projectile speed.
        • Fixed a tooltip typo on cooldown.
      • Divebomb
        • Hou Yi no longer becomes immune to damage and healing while airborne.
        • Increase the speed Hou Yi travels.
        • Hou Yi is no longer rooted upon landing.
        • Hou Yi can now glide over player deployables.
    • Hercules
      • General
        • Reduced base in-hand power from 39 to 35.
        • Reduced in-hand power per level from 2.25 to 2.
      • Strength From Pain
        • Reduced Physical Power gained from 30 (+3 * Level) to 30 (+1 * Level).
    • Janus
      • Portal
        • Corrected an issue where players falling through enemy portals could still use Aegis.
    • Kukulkan
      • General
        • Fixed his emotes pushing him offscreen while using in lobby.
      • Whirlwind
        • Duration of effect increased from 2 to 2.5s.
    • Neith
      • General
        • Enhanced detail of the standard skinned weaves at lower settings.
      • Spirit Arrow
        • This ability no longer has its damage and root reduced for successive enemies hit after the first.
      • Unravel
        • Enhanced the red outline around the ground targeter from the enemies view.
      • World Weaver
        • Fixed the targeter flipping while in colorblind mode.
    • Osiris (Minor Nerf)
      • General
        • Base Attack speed reduced from 1.1 to 0.95.
        • Attack Speed per level increased from 0.8% to 1.4%
      • Judgement Tether
        • Fixed an issue with targets healing and mana received being reduced.
    • Poseidon
      • General
        • Fixed his water trail fx disappearing when affecting by some abilities.
    • Ra
      • General
        • Reverted back to his previous portrait icon.
    • Rama
      • Astral Strike
        • Damage from this ability is now reduced to 75% for each enemy hit after the first.
    • Thor
      • Anvil of Dawn
        • Fixed Thor being able to use this ability while dying in air.
    • Ullr
      • Switch Stance
        • Fixed additional cases where players would see Ullr in the wrong stance.
    • Vulcan
      • General
        • Fixed the Sentry skin turrets always showing crowd control immune glow on.
    • Xbalanque
      • Branching Bolas
        • This ability no longer toggles off when under the effects of crowd control.
    • Sobek
      • Blessing of the Nile
        • Reverting back to 3 stacks because of UI issue.
        • Increasing protection from 5 to 7 per stack.
      • Lurking in the Waters
        • Slow increased from 15% to 15/20/25/30/35%.
    • Chronos
      • Stop Time
        • Stop Time now reduces attack speed by 20% while slowing.
        • Stop Time can no longer be cleansed by slow immunity, and is considered a Stun for the purposes of CC removal.
        • Cooldown increased from 16/15/14/13/12/11 to 18/17/16/15/14.
    • Ne Zha
      • General
        • Fixed some black fx showing on the Diamond skin when using abilities.
    • Nox
      • Siphon Darkness
        • Increased cooldown from 3s to 4s.
        • Reduced Magical Power scaling from 60% to 50%.
      • Night Terror
        • Casting time for this ability increased from 0.25s to 1s.
        • Significant updates to special FX and sounds have been made for clarity.
    • Sylvanus
      • Wisps
        • This ability only affects gods.

    2.1 - Season 2 Bellona - Controller and HUD (5)

    Recommended Item Profiles

    • General
      • All Arena builds were updated to:
        • Match general “Standard” or Conquest build sets with overall kit-item synergy
        • Exclude all starter sets
        • Include a Potion of Magical Might or Potion of Physical Might instead of a Ward in the Consumable area
        • Include 6 full items instead of 5 to account for the loss of a Starter item
        • Auto-buy Actives earlier in the ordering
    • Ao Kuang New Mage
      • Starter
        • Bumba’s Mask, Rage of the Gods, Mana Potion x1, Health Potion x1
      • Core
        • Shoes of the Magi, Telkhines Ring, Demonic Grip
      • Damage
        • Bancroft’s Talon, Rod of Tahuti, Chronos’ Pendant
      • Defensive
        • Magi’s Blessing, Hide of the Urchin, Witchblade
      • Active
        • Fist of the Gods, Greater Purification, Greater Sprint
    • Aphrodite Mage
      • Starter
        • Vampiric Shroud, Lost Artifact, Healing Potion x1, Mana Potion x1
      • Core
        • Shoes of Focus, Lotus Crown, Chronos’ Pendant
      • Damage
        • Rod of Tahuti, Spear of the Magus, Rod of Asclepius
      • Defensive
        • Hide of the Urchin, Warlock’s Sash, Void Stone
      • Active
        • Heavenly Agility, Greater Aegis, Greater Purification
    • Bakasura Assassin
      • Starter
        • Bumba’s Mask, Wrath of the Gods, HP x1, MP x1
      • Core
        • Ninja Tabi, Executioner’s, Bloodforge
      • Damage
        • Qin’s Sais, Deathbringer, Rage
      • Defense
        • Magi’s Blessing, Winged Blade, Bulwark of Hope
      • Actives
        • Fist of the Gods, Greater Purification, Greater Sprint
    • Cabrakan Guardian
      • Starter
        • Mark of the Vanguard, Ward x2, Multi-Potion x5, Hand of the Gods
      • Core
        • Shoes of Focus, Heartward Amulet, Soveriegnty
      • Damage
        • Void Stone, Soul Reaver, Ethereal Staff
      • Defensive
        • Magi’s Blessing, Spirit Robe, Winged Blade
      • Active
        • Wrath of the Gods, Weakening Curse, Greater Blink
    • Chaac Warrior
      • Starter
        • Bluestone Pendant, Hand of the Gods, Boots, HP x2
      • Core
        • Warrior Tabi, Runeforged Hammer, Jotun’s Wrath
      • Damage
        • Qin’s Sais, Executioner’s, Titan’s Bane
      • Defense
        • Shield of Regrowth, Magi’s Blessing, Stone of Gaia
      • Actives
        • Fist of the Gods, Greater Purification, Heavenly Agility
    • Chang’e New Mage
      • Starter
        • Vampiric Shroud, Tiny Trinket, Healing Potion x1, Mana Potion x1
      • Core
        • Shoes of Focus, Divine Ruin, Hide of the Urchin
      • Damage
        • Obsidian Shard, Rod of Tahuti, Chronos’ Pendant
      • Defensive
        • Warlock’s Sash, Void Stone, Lotus Crown
      • Active
        • Greater Purification, Heavenly Agility, Greater Aegis
    • Chronos New Mage
      • Starter
        • Vampiric Shroud, Lost Artifact, Healin Potion x1, Mana Potion x1
      • Core
        • Shoes of the Magi, Demonic Grip, Chronos’ Pendant
      • Damage
        • Bancroft’s Talon, Rod of Tahuti, Obsidian Shard
      • Defensive
        • Magi’s Blessing, Spirit Robe, Witchblade
      • Active
        • Greater Purification, Greater Aegis, Greater Sprint
    • Freya Mage
      • Starter
        • Bumba’s Mask, Rage of the Gods, Healing Potion x1, Mana Potion x1
      • Core
        • Shoes of the Magi, Hastened Fatalis, Demonic Grip
      • Damage
        • Bancroft’s Talon, Rod of Tahuti, Obsidian Shard
      • Defensive
        • Magi’s Blessing, Witchblade, Gem of Isolation
      • Active
        • Fist of the Gods, Greater Purification, Greater Sprint
    • Kali Assassin
      • Starter
        • Bumba’s Mask, Hand Of the Gods, Boots, Health Potion x2
      • Core
        • Ninja Tabi, Qin’s Sais, Hastened Fatalis
      • Damage
        • Bloodforge, Rage, Deathbringer
      • Defensive
        • Magi’s Blessing, Witch Blade, Winged Blade
      • Active
        • Fist of the Gods, Greater Purification, Greater Sprint
    • Kukulkan Mage
      • Starter
        • Vampiric Shroud, Purification Beads, Boots 1, Mana Potion x2
      • Core
        • Boots of the Magi, Book of Thoth, Spear of the Magi
      • Damage
        • Rod of Tahuti, Soul Reaver, Chrono’s Pendant
      • Defense
        • Magi’s Blessing, Breastplate of Valor, Ethereal Staff
      • Active
        • Greater Purification, Combat Blink, Greater Aegis
    • Loki Assassin
      • Starter
        • Bumba’s Mask, Hand of the Gods, Boots, HP x1, MP x1
      • Core
        • Warrior Tabi, Jotun’s Wrath, Titan’s Bane
      • Damage
        • Hydra’s Lament, Brawler’s Beatstick, Deathbringer
      • Defensive
        • Magi’s Blessing, Shifter’s Shield, Spirit Robe
      • Actives
        • Fist of the Gods, Greater Purification, Girdle of Inner Power
    • Mage Burst
      • Starter
        • Vampiric Shroud, Lost Artifact, Healing Potion x2, Mana Potion x2
      • Core
        • Shoes of the Magi, Book of Thoth, Obsidian Shard
      • Damage
        • Rod of Tahuti, Chronos’ Pendant, Soul Reaver
      • Defensive
        • Magi’s Blessing, Spirit Robe, Breastplate of Valor
      • Active
        • Greater Purification, Combat Blink, Greater Aegis
    • Mercury Assassin
      • Starter
        • Bumba’s Mask, Hand of the Gods, Boots, HP x1, MP x1s

        s

      • Core
        • Warrior Tabi, Golden Bow, Rages
      • Damage
        • Titan’s Bane, Deathbringer, Bloodforges
      • Defensive
        • Magi’s Blessing, Shifters, Winged Blades
      • Active
        • Fist of the Gods, Greater Purification, Greater Sprints
    • Nemesis Assassin
      • Starter
        • Bumba’s Mask, Hand of the Gods, Boots, Healing Potion x2s
      • Core
        • Warrior Tabi, Jotunn’s Wrath, Ichaival
      • Damage
        • The Executioner, Deathbringer, Qin’s Sais
      • Defensive
        • Shifter’s Shield, Magi’s Blessing, Bulwark of Hope
      • Active
        • Fist of the Gods, Greater Purification, Greater Sprint
    • Osiris Warrior
      • Starter
        • Death’s Toll, Hand Of The Gods, Boots 1, HP x1, MP x1
      • Core
        • Ninja Tabi, Qin’s Sai’s, Witch Blade
      • Damage
        • Executioner’s, Rage, Deathbringer
      • Defensive
        • Magi’s Blessing, Runeforged Hammer, Spirit Robe
      • Active
        • Fist of the Gods, Shielded Teleport, Greater Purification
    • Serqet Assassin
      • Starter
        • Bumba’s Mask, Rage of the Gods, HP x1, MP x 1
      • Core
        • Warrior Tabi, Jotunn’s Wrath, Rage
      • Damage
        • Deathbringer, Titan’s Bane, Malice
      • Defense
        • Magi’s Blessing, Bulwark of Hope, Winged Blade
      • Active
        • Fist of the Gods, Greater Purification, Greater Sprint
    • Standard Assassin
      • Starter
        • Bumba’s Mask, Hand of the Gods, Boots, Healing Potion x2
      • Core
        • Warrior Tabi, Jotunn’s Wrath, Shifter’s Shield
      • Damage
        • Deathbringer, Rage, Titan’s Bane
      • Defensive
        • Magi’s Blessing, Bulwark of Hope, Witchblade
      • Active
        • Fist of the Gods, Greater Purification, Greater Aegis
    • Standard Guardian Shoes
      • Starter
        • Mark of the Vanguard, Ward x2, Multi Potion x5, Hand of the Gods
      • Core
        • Shoes of Focus, Sovereignty, Heartward Amulet
      • Damage
        • Void Stone, Soul Reaver, Gem of Isolation
      • Defensive
        • Magi’s Blessing, Winged Blade, Hide of the Urchin
      • Active
        • Wrath of the Gods, Weakening Curse, Heavenly Agility
    • Standard Guardian Blink
      • Starter
        • Mark of the Vanguard, Ward x2, Multi Potion x5, Hand of the Gods
      • Core
        • Shoes of Focus, Sovereignty, Heartward Amulet
      • Damage
        • Void Stone, Soul Reaver, Gem of Isolation
      • Defensive
        • Magi’s Blessing, Winged Blade, Hide of the Urchin
      • Active
        • Wrath of the Gods, Greater Blink, Heavenly Agility
    • Neith Tutorial New Hunter
      • Starter
        • Bluestone Pendant, Boots, Purification Beads, Healing Potion x2
      • Core
        • Devourer’s Gauntlet, Ninja Tabi, The Executioner
      • Damage
        • Rage, Deathbringer, Titan’s Bane
      • Defensive
        • Magi’s Blessing, Shifter’s Shield, Witchblade
      • Active
        • Greater Sprint, Greater Purification, Greater Aegis
    • Standard Hunter
      • Starter
        • Bluestone Pendant, Spiked Gauntlet, Healing Potion x1
      • Core
        • Devourer’s Gauntlet, Ninja Tabi, The Executioner
      • Damage
        • Rage, Deathbringer, Titan’s Bane
      • Defensive
        • Magi’s Blessing, Shifter’s Shield, Witchblade
      • Active
        • Greater Sprint, Greater Purification, Greater Aegis
    • Standard Mage
      • Starter
        • Vampiric Shroud, Lost Artifact, Healing Potion x2, Mana Potion x2
      • Core
        • Shoes of the Magi, Warlock’s Sash, Obsidian Shard
      • Damage
        • Rod of Tahuti, Chronos’ Pendant, Book of Thoth
      • Defensive
        • Magi’s Blessing, Spirit Robe, Breastplate of Valor
      • Active
        • Greater Sprint, Greater Aegis, Greater Purification
    • Standard Warrior
      • Starter
        • Bluestone Pendant, Hand of the Gods, Boots, HP x2
      • Core
        • Warrior Tabi, Spirit Robe, Runeforged Hammer
      • Damage
        • Jotun’s Wrath, Shifter’s Shield, Titan’s Bane
      • Defense
        • Magi’s Blessing, Stone of Gaia, Winged Blade
      • Active
        • Wrath of the God, Shielded Teleport, Greater Purification
    • Sylvanus Guardian
      • Starter
        • Mark of the Vanguard, Ward x2, Multi Potion x5, Hand of the Gods
      • Core
        • Shoes of Focus, Heartward Amulet, Lotus Crown
      • Damage
        • Void Stone, Soul Reaver, Gem of Isolation
      • Defensive
        • Magi’s Blessing, Winged Blade, Sovereignty
      • Active
        • Wrath of the Gods, Weakening Curse, Heavenly Agility
    • Thanatos Assassin
      • Starter
        • Death’s Toll, Rage of the Gods, Healing Potion x1, Mana Potion x1
      • Core
        • Talaria Boots, Jotunn’s Wrath, Bloodforge
      • Damage
        • Brawler’s Beatstick, Titan’s Bane, Hydra’s Lament
      • Defensive
        • Magi’s Blessing, Spirit Robe, Shifter’s Shield
      • Active
        • Fist of the Gods, Greater Purification, Greater Sprint
    • Thor Hunter
      • Starter
        • Bluestone Pendant, Morningstar, Healing Potion x1
      • Core
        • Ninja Tabi, Asi, Transcendance
      • Damage
        • Odysseus’ Bow, Titan’s Bane, Deathbringer
      • Defensive
        • Magi’s Blessing, Bulwark of Hope, Witchblade
      • Active
        • Greater Sprint, Greater Purification, Greater Aegis
    • Vamana Warrior
      • Starter
        • Bluestone Pendant, Sprint I, Boots, Healing Potion x1
      • Core
        • Warrior Tabi, Runeforged Hammer, Witchblade
      • Damage
        • The Executioner, Deathbringer, Bloodforge
      • Defensive
        • Spirit Robe, Magi’s Blessing, Bulwark of Hope
      • Active
        • Greater Sprint, Greater Purification, Weakening Curse